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Me::DerangedSenators::CopsAndRobbers::PlayerHealth

This script is responsible for the function of the health bar and damage

Inherits from MonoBehaviour

Public Functions

Name
void Start()
At the start of the project the player's health will equal to the max health
void Update()
This function checks if a user Used Space if it does the player will take 1.5 dmg
void Damage(float damage)
This function will lower the current player health by set amount

Public Attributes

Name
float maxHealth
float currentHealth
HealthBar healthBar

Public Functions Documentation

function Start

inline void Start()

At the start of the project the player's health will equal to the max health

function Update

inline void Update()

This function checks if a user Used Space if it does the player will take 1.5 dmg

function Damage

inline void Damage(
    float damage
)

This function will lower the current player health by set amount

Parameters:

  • damage Amount of damage taken, to update health bar

Public Attributes Documentation

variable maxHealth

float maxHealth = 100f;

variable currentHealth

float currentHealth;

variable healthBar

HealthBar healthBar;

Updated on 22 January 2021 at 09:54:46 UTC