Mirror::NetworkWriterExtensions
Public Functions
Name | |
---|---|
void | WriteByte(this NetworkWriter writer, byte value) |
void | WriteSByte(this NetworkWriter writer, sbyte value) |
void | WriteChar(this NetworkWriter writer, char value) |
void | WriteBoolean(this NetworkWriter writer, bool value) |
void | WriteUInt16(this NetworkWriter writer, ushort value) |
void | WriteInt16(this NetworkWriter writer, short value) |
void | WriteSingle(this NetworkWriter writer, float value) |
void | WriteDouble(this NetworkWriter writer, double value) |
void | WriteDecimal(this NetworkWriter writer, decimal value) |
void | WriteString(this NetworkWriter writer, string value) |
void | WriteBytesAndSize(this NetworkWriter writer, byte [] buffer, int offset, int count) |
void | WriteBytesAndSize(this NetworkWriter writer, byte [] buffer) |
void | WriteBytesAndSizeSegment(this NetworkWriter writer, ArraySegment< byte > buffer) |
void | WritePackedInt32(this NetworkWriter writer, int i) |
void | WritePackedUInt32(this NetworkWriter writer, uint value) |
void | WritePackedInt64(this NetworkWriter writer, long i) |
void | WritePackedUInt64(this NetworkWriter writer, ulong value) |
void | WriteVector2(this NetworkWriter writer, Vector2 value) |
void | WriteVector3(this NetworkWriter writer, Vector3 value) |
void | WriteVector4(this NetworkWriter writer, Vector4 value) |
void | WriteVector2Int(this NetworkWriter writer, Vector2Int value) |
void | WriteVector3Int(this NetworkWriter writer, Vector3Int value) |
void | WriteColor(this NetworkWriter writer, Color value) |
void | WriteColor32(this NetworkWriter writer, Color32 value) |
void | WriteQuaternion(this NetworkWriter writer, Quaternion value) |
void | WriteRect(this NetworkWriter writer, Rect value) |
void | WritePlane(this NetworkWriter writer, Plane value) |
void | WriteRay(this NetworkWriter writer, Ray value) |
void | WriteMatrix4x4(this NetworkWriter writer, Matrix4x4 value) |
void | WriteGuid(this NetworkWriter writer, Guid value) |
void | WriteNetworkIdentity(this NetworkWriter writer, NetworkIdentity value) |
void | WriteTransform(this NetworkWriter writer, Transform value) |
void | WriteGameObject(this NetworkWriter writer, GameObject value) |
void | WriteUri(this NetworkWriter writer, Uri uri) |
void | WriteList< T >(this NetworkWriter writer, List< T > list) |
void | WriteArray< T >(this NetworkWriter writer, T [] array) |
void | WriteArraySegment< T >(this NetworkWriter writer, ArraySegment< T > segment) |
Public Functions Documentation
function WriteByte
static void WriteByte(
this NetworkWriter writer,
byte value
)
function WriteSByte
static void WriteSByte(
this NetworkWriter writer,
sbyte value
)
function WriteChar
static void WriteChar(
this NetworkWriter writer,
char value
)
function WriteBoolean
static void WriteBoolean(
this NetworkWriter writer,
bool value
)
function WriteUInt16
static inline void WriteUInt16(
this NetworkWriter writer,
ushort value
)
function WriteInt16
static void WriteInt16(
this NetworkWriter writer,
short value
)
function WriteSingle
static inline void WriteSingle(
this NetworkWriter writer,
float value
)
function WriteDouble
static inline void WriteDouble(
this NetworkWriter writer,
double value
)
function WriteDecimal
static inline void WriteDecimal(
this NetworkWriter writer,
decimal value
)
function WriteString
static inline void WriteString(
this NetworkWriter writer,
string value
)
function WriteBytesAndSize
static inline void WriteBytesAndSize(
this NetworkWriter writer,
byte [] buffer,
int offset,
int count
)
function WriteBytesAndSize
static inline void WriteBytesAndSize(
this NetworkWriter writer,
byte [] buffer
)
function WriteBytesAndSizeSegment
static inline void WriteBytesAndSizeSegment(
this NetworkWriter writer,
ArraySegment< byte > buffer
)
function WritePackedInt32
static inline void WritePackedInt32(
this NetworkWriter writer,
int i
)
function WritePackedUInt32
static inline void WritePackedUInt32(
this NetworkWriter writer,
uint value
)
function WritePackedInt64
static inline void WritePackedInt64(
this NetworkWriter writer,
long i
)
function WritePackedUInt64
static inline void WritePackedUInt64(
this NetworkWriter writer,
ulong value
)
function WriteVector2
static inline void WriteVector2(
this NetworkWriter writer,
Vector2 value
)
function WriteVector3
static inline void WriteVector3(
this NetworkWriter writer,
Vector3 value
)
function WriteVector4
static inline void WriteVector4(
this NetworkWriter writer,
Vector4 value
)
function WriteVector2Int
static inline void WriteVector2Int(
this NetworkWriter writer,
Vector2Int value
)
function WriteVector3Int
static inline void WriteVector3Int(
this NetworkWriter writer,
Vector3Int value
)
function WriteColor
static inline void WriteColor(
this NetworkWriter writer,
Color value
)
function WriteColor32
static inline void WriteColor32(
this NetworkWriter writer,
Color32 value
)
function WriteQuaternion
static inline void WriteQuaternion(
this NetworkWriter writer,
Quaternion value
)
function WriteRect
static inline void WriteRect(
this NetworkWriter writer,
Rect value
)
function WritePlane
static inline void WritePlane(
this NetworkWriter writer,
Plane value
)
function WriteRay
static inline void WriteRay(
this NetworkWriter writer,
Ray value
)
function WriteMatrix4x4
static inline void WriteMatrix4x4(
this NetworkWriter writer,
Matrix4x4 value
)
function WriteGuid
static inline void WriteGuid(
this NetworkWriter writer,
Guid value
)
function WriteNetworkIdentity
static inline void WriteNetworkIdentity(
this NetworkWriter writer,
NetworkIdentity value
)
function WriteTransform
static inline void WriteTransform(
this NetworkWriter writer,
Transform value
)
function WriteGameObject
static inline void WriteGameObject(
this NetworkWriter writer,
GameObject value
)
function WriteUri
static inline void WriteUri(
this NetworkWriter writer,
Uri uri
)
function WriteList< T >
static inline void WriteList< T >(
this NetworkWriter writer,
List< T > list
)
function WriteArray< T >
static inline void WriteArray< T >(
this NetworkWriter writer,
T [] array
)
function WriteArraySegment< T >
static inline void WriteArraySegment< T >(
this NetworkWriter writer,
ArraySegment< T > segment
)
Updated on 22 January 2021 at 08:52:35 UTC