Mirror::SceneMessage
Inherits from NetworkMessage
Public Attributes
Name | |
---|---|
string | sceneName |
SceneOperation | sceneOperation |
bool | customHandling |
Public Attributes Documentation
variable sceneName
string sceneName;
variable sceneOperation
SceneOperation sceneOperation;
variable customHandling
bool customHandling;
Updated on 20 January 2021 at 17:04:37 UTC