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PlayerLink::Server::Message

Public Functions

Name
Message()
Message(int sock_id, unsigned char * bytes)

Public Attributes

Name
int mSockID
unsigned char * mBytes

Public Functions Documentation

function Message

inline Message()

function Message

inline Message(
    int sock_id,
    unsigned char * bytes
)

Public Attributes Documentation

variable mSockID

int mSockID;

variable mBytes

unsigned char * mBytes;

Updated on 27 January 2021 at 19:35:24 UTC